Hacking the Passive Girl Toy

Over at Instructables site, maker  j_l_larson writes, “I have noticed a strange inequity between the poseability of girls and boys dolls.  Most of the female dolls have stiff arms and legs, which permit them to do little more than model clothing.” To rectify matters, Larson created a step-by-step tutorial for modifying girls’ dolls so that they can actually do stuff. Lisa Wade of SocImages adds, “scholars have noted that ‘action figures’ and ‘dolls’ tend to be pose-able and non-pose-able, respectively, reflecting the idea that boys are encouraged to be active agents and girls passive objects.” The tutorial is a great way to examine this issue, and the disembodied in-between shots are works of art in their own right.


Wheeeeee! The finished product.

Previously:

“Detroit Thrives.”


The Michigan Theatre. Photo by Yves Marchand and Romain Meffre.

Yesterday, having recently seen links about them in a couple different places, I tweeted: “Haunting, tragically beautiful photos of derelict Detroit by Yves Marchand & Romain Meffre: http://bit.ly/fwDwPg [from the UK Guardian]”

They really are breathtaking images. A lone copy of Marchand and Meffre’s (rare?) book The Ruins of Detroit is currently on sale at Amazon, if anybody with a whopping $237.94 to spare is interested.


The ruined Spanish-Gothic interior of the United Artists Theater in Detroit, and Light Court, Farwell Building. Photos by Yves Marchand and Romain Meffre.

Here’s the thing, though: in American cities like New Orleans, the Salton Sea, and (most vocally) Detroit, frustrated residents who see scores of photojournalists touring their neighborhoods just to take pictures of the sexy devastation and leave again have started calling these sorts of de-contextualized photo series of their backyards “ruin porn”.

“Here in Detroit, we’re sick of how the ruin porn runs rampant around the world, and everybody loves to use it to show how things have degraded here. Know what? There is a big resurgence happening here, and things are getting better.” That’s a quote from Ryan Cooper, a Detroit resident reacting to Dangerous Minds’ coverage of the Ruins of Detroit photobook.

Only I hadn’t read that, yet. I’ll admit it: when I linked out to the Guardian feature, I’d never even heard the term “ruin porn” before. About an hour after I aired that tweet, someone in Australia called datacorrupt responded bluntly with: “Detroit Thrives.” And a link.


Photo by Jon DeBoer. Mural by Philip Lauri, founder of “DETROIT LIVES!

Clicking through to Palladium Boots dot com, I promptly had my ruin porn-disseminating ass handed to me by the following half-hour documentary featuring not just several of those same sprawling abandoned spaces that captivated Marchand and Meffre, but also a rich variety of local entrepreneurs, artists, musicians, urban farmers and prodigal shopkeepers of Motor City who have been steadily reclaiming and reviving substantial portions of the urban grid, creating robust communities in a crumbling realm that was:

“Once the fourth-largest metropolis in America–some have called it the Death of the American Dream. Today, the young people of the Motor City are making it their own DIY paradise where rules are second to passion and creativity. They are creating the new Detroit on their own terms, against real adversity. We put our boots on and went exploring.”


Toto, I’ve a feeling we’re not in Williamsburg anymore…

Product-shilling and Johnny Knoxville-yukkstering aside, Detroit Lives is an inspiring point of entry into the tenacious world of modern DIY Detroit. After watching the doc, I spent several more hours online exploring other links and sites (several of which are listed below). These kids are making and growing and building and yes, thriving. They seem committed, fierce, and in fucking earnest. Check ’em out.

Any Detroit badasses reading? Please forgive me; I… I still love my ruin porn. Can’t help it. But in all sincerity, I love what you are doing far, far more. I’m surely not alone in that. Long may you thrive. Please come say hello if you like. We would love to hear more from you, and about you.

Detroit revival links:

Other Coilhouse posts of possible interest:

The Irrepressibles’ Mirror Mirror Spectacle

When I experience genuine reverence for a band, it is my solemn duty to immediately share with the people of Coilhouse. Enter The Irrepressibles: a UK 10-piece that has combined all that is grand about glam, baroque, and pop, wrapped it into a beautiful, melodramatic performance package and released it into the world in early 2010 with an album titled Mirror Mirror.

Lead singer and chief saboteur Jaimie McDermott’s countertenor wails and whispers  amidst the accompanying orchestral rush in the video below. Recorded at The Queen Elizabeth Hall in London, the “Mirror Mirror Spectacle” presents the group as enchanted music-box ballerinas in origami ruffs, playing in mirrors and flickering lights.


Yes, he is singing his own name in the chorus, what of it?

Mc Dermott’s passion for the theatrical translates into performances so daring, in 2005 they cost him the entire first incarnation of the band. Fortunately, these days he seems to be managing his imagination [and his ego] more successfully. From a report in The Guardian UK:

Recently, they presented an “air spectacle” in Italy, which involved “1,000 balloons, LED lights, 21 fans and costumes made from plastic bags from Leylands”. They have performed in the middle of a lake at the Latitude festival in Southwold, and floated 10 metres off the ground at the Roundhouse in London. It’s reached a point, says McDermott, where “my band have written in their contract that they can say no to me. They’re scared about what I’m going to do to them next.”

Here’s hoping The Irrepressibles tour the world and record at least a few more albums before their leading man accidentally shoots the lot of them into space.  Meanwhile, we can buy Mirror Mirror, and keep up with them on Facebook and Twitter.

“Nicholas Was” By 39°N

Beijing animation studio 39°N presents a suitably creepy animated version of Neil Gaiman’s poem/short story Nicholas Was for their 2010 Christmas card. I’ll be honest, I’m not the biggest fan of the reading here but the look is fantastic.

Via Neil Gaiman

BTC: “I Want a Cookie”

Here’s a helpful Monday morning mantra/boogie to help you manifest positive change in your life: “I want a raise. I want to go home. I want sex. I want a cookie. WAAAHHH. WAAAAOOW.”

The insubordinate music group known as The Evolution Control Committee “began in 1986 and continues to risk millions in copyright violation fines for what the ECC calls music'”. Founded by Mark Gunderson in Columbus, Ohio and now based out of SF, the ECC, along with John Oswald and The Tape-beatles, are progenitors of mashup who have long been using scads of unauthorized samples to cheekily protest against copyright law.

Their instant dance club hit, “I Want a Cookie” hails from the album Plagiarhythm Nation v2.0, released in 2003 on Seeland Records (Negativland’s label). Remember “Rocked by Rape“? Hee hee… that’s on there, too. These guys are sharp, funny, and free for downloading. (Although donations are always welcome.)

“Dance, dance… otherwise we are lost.”

Fellow admirers of the late Pina Bausch may get a little emotional, watching this trailer for the upcoming film Pina– Dance, Dance… Otherwise We Are Lost, made “For Pina Bausch, by Wim Wenders.”


Via Gabrielle Zucker, thanks.

Coming soon. In 3D, no less! In the wake of that first wave of 3D schlockbusters and huge budget family movies, it’s going to be interesting to watch and see if this oncoming wave of arguably more “arthouse friendly” 3D films (Wenders’ film, Herzog’s Cave of Forgotten Dreams, and Scorcese’s Invention of Hugo Cabret being chief among them) will change more critical viewers’ perceptions and expectations of the medium.

Transcendent Sensory Walls of Sound


thisquietarmy, “Melted Lead on Ashen Fields”

Hypnotic auditory chaos: ethereal and majestic, vast and layered, reshaped and looped, and wound throughout with intertwining melodic passages – Eric Quach’s  transcendent soundscapes are the “kind of sound that droneheads and ambient fans dream about”.

Guitarist and founding member of the Montreal-based instrumental shoegaze & post-rock band Destroyalldreamers, the self-taught auditory/visual experimentalist  is also known for his work as thisquietarmy, a solo effort which started as a side-project of Destroyalldreamers in 2005, and became his main project in 2008. On various labels in Europe and North America, Eric has released several albums, a handful of EPs and several collaborations with artists such as Aidan Baker (Nadja), Scott Cortez (lovesliescrushing) & Yellow6.

Mains de Givre is a recent side-project of thisquietarmy that began in 2009, with violinist Émilie Livernois-Desroches (formerly of Profugus Mortis). The dark fruit of this union, Esther Marie, released in 2010 , was reviewed by Silent Ballet as a “… beautiful, haunting journey through swirling textures and moods…” ; an eerie snippet from the opening track can be heard in the short promotional video below, created by Meryem Yildiz.   Coilhouse readers with long memories may remember Meryem from a previous feature.

Quach is also involved in a number of  other projects, to include Parallel Lines, a ‘krautgaze’ trio where he’s joined by Ryan Ferguson on synths and Pascal Asselin on drums , and Ghidrah, a noise trio featuring thisquietarmy alongside Aun and Maggot Breeder.

On collaborative efforts, Eric shares:

“…the resulting chemistry and musical surprises of collaborations are often completely unmatched as they can exceed my artistic vision and expectations, and that’s what I thrive for when it comes to collaborating with one or several other artists. It usually either works really well, or it doesn’t at all.

“The more there are people involved in my projects, the more my artistic vision becomes impaired, and the more I lose control of the entity. I am a control freak, but I don’t possess the leadership ability to impose dictatorship upon others. The best way to remedy this issue was to have a project of my own and work strictly alone. Naturally, thisquietarmy became the project that has the most leeway in every aspect, and that I’ve put the most miles on so far.”

All Tomorrows: “Fear is the mind-killer”

After a brief hiatus, David Forbes’ All Tomorrows column, your informal classroom on the glories of sci-fi’s Deviant Age, returns to Coilhouse. Welcome back, David!

Paul took a deep breath to still his trembling. “If I call out there’ll be servants on you in seconds and you’ll die.”

“Servants will not pass your mother who stands guard outside that door. Depend on it. Your mother survived this test. Now it’s your turn. Be honored. We seldom administer this to men-children.”

Curiosity reduced Paul’s fear to a manageable level. He heard truth in the old woman’s voice, no denying it. If his mother stood guard outside… if this were truly a test… And whatever it was, he knew himself caught in it, trapped by that hand at his neck: the gom jabbar. He recalled the response from the Litany against Fear as his mother had taught him out of the Bene Gesserit rite.

“I must not fear. Fear is the mind-killer. Fear is the little death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”

Chilton published car manuals. So it must have come as some surprise, 45 years ago, when, out of nowhere, they released a lengthy, phenomenally strange science fiction novel by a nearly unknown journalist. The man’s agent wasn’t even enthusiastic about the manuscript and it had seen rejection from every reputable sci-fi publishing house before squeaking into the pages of Analog.

Dune, read the imposing cover, with its evocatively psychedelic sand swirls and tiny white figures straining against an implied storm. The John Schoenherr art revealed little about the plot or themes inside, other than to convey a sense of struggle and desolation in an otherworldly place.

Opening it up, the reader was plunged into a story of universe-shaking drugs, dynastic backstabbing and heterodox mysticism sprinkled with a tumble of words (Bene Gesserit, Kwisatz Haderach, Sardaukargom jabbar) so strange as to constitute a second language. Whatever the sci-fi readers of the day might have expected, this was doubtlessly not it. By all rights, this unexpected book should have sunk beneath the proverbial sands, awaiting rediscovery in a friendlier artistic age.

Instead, after a somewhat tepid start, it proved a runaway best-seller, sweeping every award sci-fi had to offer. Dune would go on to define the rest of Herbert’s life and ripple into the surrounding culture with an impact that no one, including its author, could have foreseen.

In many ways Dune was the epic Omega to the Alpha of J.R.R. Tolkien’s Lord of the Rings; released about a decade before. It was sci-fi’s answer to fantasy’s magnum opus, and its only book that can rival Tolkien’s in terms of cultural influence. Herbert’s masterpiece proved tenaciously infectious, its tendrils stretching into all sorts of unexpected corners of the culture, with even its mantras showing up as warning or inspiration.

What is it about this ornate myth that keeps fascinating new generations, why has Dune outlasted its era with such influence?

A Beautiful Grid of Art and Science

The superbly-designed website SpaceCollective dedicates itself to study of topics such as transhumanism, robotics, experimental architecture, and pretty much anything else that one can equate to “living the life of science fiction today.” Most of the site’s activity centers around blog posts and collaborative university projects, but one of the most stunning portions of the site, dense with complex, inspiring visuals and information, is the gallery.

There are six pages of scienctific psychedelia – a absorbing mixture as varied as Googie architecture, macro shots of hydrozoa, renderings of magnetic structures, jellyfish automatons, microchip embroidery, concept art from sci-fi films, and much more along the same lines. Two random images from this gallery may not have much to do with each other, but all together, they make a surprisingly cohesive whole. Quotes from the likes of Verner Vinge, Buckminster Fuller and Jorge Luis Borges cycle between the imagery, and most images are hyperlinked out to further sources. Enjoy!

A Telling of the Tale of Tales


The PATH —– Launch Trailer
from Tale of Tales on Vimeo.

Belgian avant-garde Game Developers Tale of Tales have made a name for themselves as an independent game development studio, creating genre defying art-games. Armed with ambitious vision and an unrelenting sense of artistic integrity, Tale of Tales co-founders Michaël Samyn and Auriea Harvey cater to an audience outside of mainstream gamers providing complex, meaningful gameplay experiences, and offering a “different kind of story” for “a different kind of people”.

One of their first offerings, The Endless Forest, is a multi-player game set in a soothing, bucolic landscape; there are no goals to achieve, or rules to follow – “just run through the forest and see what happens.”

The Graveyard, launched in 2008, is a short tale which places the player in control of an old woman traversing a straight and narrow path  across a gloomy graveyard. It is described as “an icon” of the studio’s work as a result of the game’s “apparent simplicity and vagueness”.

Tale of Tales next endeavor, The Path, is loosely categorized as “adventure-horror”  and was inspired from the classic fairy tale of Little Red Riding Hood.  There is one rule in the game, which needs to be broken. There is but one goal. And when you attain it, you die. It is  “a  game about playing, and failing, about embracing life, perhaps by accepting death.” The legendary SWANS member Jarboe, along with multitalented co-composer Kris Force, provide an dynamic, unsettling narrative and score.

Based on Oscar Wilde’s Salome, a  play banished from the stages for over 50 years, Fatale is the studio’s latest gaming project.  An interactive 3D vignette, it offers the same sort of “observational immersionist” approach that Tale of Tales has become known for.  The player is encouraged to “explore a living tableau filled with references to the legendary tale and enjoy the moonlit serenity of a fatal night in the orient.”

2010 saw the release by Tale of Tales of Vanitas,  an app for iPhone and iPod touch.  Referencing the still life paintings from the 16th and 17th century, Vanitas presents one with a  3D box filled with “intriguing objects…to create pleasant arrangements that inspire and enchant”, and is touted as a “a memento mori for your digital hands.”  The app includes random quotations on the topic of life and vanity and music by avant cellist Zoë Keating.

Michael and Auriea graciously gave of their time to provide a thought-provoking look into the passionate philosophies behind Tale of Tale’s creative projects. See below the cut for the full interview.